Gamepad for PC: Chi Varto Brati? What is a gamepad? Control, see what a dartless gamepad is

Golovna / Basic functionality

Let's talk about history, perhaps. Historically, gaming devices have used the DirectInput protocol since the beginning - it was part of DirectX since 1995 and was well suited to computer games. However, the latest revision of the protocol came out immediately from DirectX 8 right up to the beginning of the 2000s, without fundamentally changing.

I want DirectInput And by putting more pressure on fewer buttons and analog axes, we had one “university place.” Also, there is a Hardware ID assigned to the skin device and there is standardization of the different buttons and axes. So the game, when launched, tried all connections to the computer DirectInput-device (approximately in this order: foreach (i), on the list of removed identifiers from them. As the developer did not transfer the robot with a specific HWID (for example, a device released by After the release of the game ), and the correctness of the robot could not be guaranteed. The configuration of the main settings of the gamepad in the game was often subject to change, and the problem of setting up already “crooked” working devices could be resolved by proprietary utilities such as a printer like Logi tech Profiler.

As a result, Microsoft has become increasingly inspired by the development of DirectInput, introducing a new protocol at the same time as the first Xbox. XInput. Any controller that works with Xbox can now work with Windows games without “dancing with a tambourine,” including those controller models that were released after the release of a particular game. However, if you choose a gamepad for PC games that have come out over the past decade, then the obvious choice is an XInput gamepad, and the support of DirectInput devices has immediately become the majority of its share of older games. If you have an Xbox, and don’t forget about playing games on a PC, you can choose one device both here and there, saving a lot of important management. However, for DirectInput gamepads, methods have already been invented to emulate “Xbox” controllers, and it is not obligatory to use the same original model.

Shchodo attach a gamepad, what might bother us? The first thing is ergonomics: even if it’s a great gamepad, it doesn’t fit in your hands, but you have to reach the controls, you’re satisfied with the game. The analog axes sticks must clearly zero and respond adequately to movements without clutter or dips on the screen. Backlash-free triggers (presumably, analogue, with a possible reaction to the movement of the trigger, and not just to the fact of pressing - the prerogative of XInput) are also much more acceptable, and dosing their movement is simpler.

Additional pelyustki They won’t be interesting for games, because the gameplay is complex during short runs between cutscenes. While it’s not important for console exclusives (when developing, they are tied to a standard set of buttons), then on a PC, controls are definitely needed. Microsoft now publishes sets of layouts for pellets in popular games: in addition to Battlefield 1, you can also quickly land on the ground (which is not the most common activity in the game), mark a mark, drop a first aid kit, and so on.

Well, don’t forget at all - the “climb” does not replace the memory, and with an expensive gamepad, no one will insure you against the “pouring” of a cheap bear and an expensive keyboard from South Korea.

Having spent 15 years on additional research and testing - in addition to many years of gaming experience - and also having gone to the length of further research, it turned out that the best computer controller can handle the dartless Sony DualShock 4. Moreover, it was clear What are the best PC controllers? - these are console controllers. A gamepad is a very subjective thing, the handiness depends on the size of your hand, gaming style, operating system, etc. Since you already have a controller that you love and that completely dominates you, in our opinion, you don’t need a new one.

Who needs it?

First of all, we understand that this keyboard is not suitable for every PC game. In another way, those who love, in the meantime, take a more relaxed position - say, leaning on the back of a chair or sofa. But, we repeat, if you already have a gamepad for Xbox 360, Xbox One or PlayStation 4, and you are completely satisfied with it, then buying a new one makes no sense.

Yak was robbed

A good controller, first of all, is obliged to be such that he can be manually trimmed for a long time, in other words, well-coated, so that his hands do not get stuck, perhaps being stained, in the third, motherly wisely, and in the fourths, Mother buttons and triggers that can be used as needed and when required. But comfort and ergonomics are not everything; The controller can also “be friends” with your computer.

This controller, however, does not have a touchpad, and the triggers, from the looks of it, are poorly placed. The same thing, to say the least, there is a lot of fuss about triggers and analog sticks - most of the participants in our test appreciated that the DualShock 4 has a better sound. In addition, if you want to do without wires, you will have to pay extra - the drone-free version costs 20 dollars more, the lower version with a Micro-USB cable.

Inexpensive and popular

If you don't want to spend more than 35 dollars when buying a new controller, then your best option is a wired Xbox 360 controller, which is already a big problem with a regular PC controller. Because the gamepad for Xbox One is a little lighter and smaller, people with small hands and short fingers can easily reach all the buttons and analog sticks.

All buttons (including triggers) are hand-crafted and available for all sizes, but this controller is still not without problems. First of all, you can’t work without a shot. Although Microsoft sells a dartless version, with an adapter, it costs approximately the same as a dartless gamepad for Xbox One with an adapter. And in other words, there is a greedy cross here.

Wunderwaffle for loved ones

If your favorite PC games often require a controller, and if you don't need 150 dollars, then the best option available is the Xbox Elite. This is a shorter version of all the other gamepads we have tried in many ways: here there are more advanced control features, and more important additional features, improved on the inside, and simplicity, lower in the DualShock 4, adjusted Nya. This controller was accepted by all participants in our testing, but many people knew that they are unlikely to buy a gamepad for themselves, which is twice as expensive as the DualShock 4.

About the Steam controller

The Steam Controller is a single controller that serves as a bridge between those games that support a gamepad, and those that are better played with a mouse and keyboard. It does not have a crossbar or a right stick, which has been replaced by touchpads with a tactile gate function. With this help, the touchpad can be configured in such a way that it smells like dirt and appears like a viscous mouse to clean the stick. In addition, there are two triggers available, clicks that increase the availability and possibility of customization.

However, despite everything, it is important to call the Steam controller visible. Its plastic casing is empty, lacks alignment and has a large, unmanageable shape, making it difficult to reach the buttons and other control functions. In addition, the fragments of the wines are greatly damaged by traditional gamepads, until you need to call again, and so, as a first adjustment, you can. We understand that this is only a trial version, and Valve will soon release something better, but until then we cannot recommend this controller to more people.

The standard layout of the gamepad is as follows: under the left hand are the forward buttons (forward-backward-left-right), under the right hand are the action buttons (stripe, strike).

Many modern controllers use analog sticks with direct buttons. For the first time, a similar solution was presented on the Emerson Arcadia 2001 controller, and it gained popularity among the gamers only after the appearance of the Nintendo 64, Sony PlayStation and Sega Saturn consoles.

Governing bodies

Stacked everywhere

  • D-pad(English direction - straight) - a cross-button that combines with itself (something else). Intended for keruvannya rokh.
  • Action buttons(English action buttons) – provide the ability to interact with objects in the game world. Take it, throw it, cap it, shoot it, etc.
  • Trigeri- buttons, pressed under delicate fingers (often considered to be hand-strapped). On gamepads, increased complexity of games has appeared in order to strengthen the shooting function during active actions. Often, other functions are associated with triggers, which are manually added to the main functions associated with action buttons.
  • Analog stick- This is a protruding part of the controller’s arrangements, in order to store the result of management. The main function is orientation in the trivial space. Do not touch any additional buttons. It becomes possible to press on the stack itself. This function is used for additional actions that expand the functionality of the device.
  • Service buttons Start, Select, Mode, Back- buttons that provide control over the gaming process itself (pause during gameplay, click on the game options menu, change the gamepad robot mode).

Optional

  • Collar, vibration function- the ability has been transferred to the gamepad, which makes it possible for active actions during the game process (vibrations, impacts, etc.) to appear as vibrations of the gamepad.
  • Some models, such as the Space Orb, can be used as a trackball.
  • Some models have a high-precision steering system, which makes it easier to play in car simulators.
  • Accelerometry, which reacts to the remote control. The stinks can also be used as kerma for distillation.

Nintendo

NES: D-pad

Nintendo 64: Analog Sticks on Gamepads

Recently, a new version of analog sticks and D-pad became available on the Nintendo 64 console. The gamepad system has primary buttons A, B, L and R, as well as a trigger on its back side. Several buttons, located under the C marker, are used to control the position of the virtual camera in games. In addition, the controller gives the ability to use additional devices that expand his functional authority. Before them you can add a Rumble-Pak, which is responsible for vibration of the gamepad, a memory card for saving games, and also a microphone.

The form of the Vikonan controller was in the unconventional form of a trident, which allowed the threesome to be trimmed in various ways. The greatest extension is the left hand on the central tooth, with the thumb controlling the analog stick, pressing “Vogon/Trigger” with the outer one. The right hand touches the right prong, which serves as the main buttons on the front side of the gamepad, as well as the R button.

However, the analog stick itself often broke and went out of tune. That's why Nintendo's first attempt at introducing analog sticks was disastrous.

GameCube: Two analog sticks and a dartless controller

Two analog sticks, a D-pad and several head buttons on the front side. The most important innovation was the use of the L and R buttons, which now have less sensitivity and a quiet clicking sound from outside pressure. The Z button is located above the R button.

More recently, Nintendo introduced the Wavebird, a dart-less manipulator that uses advanced radio frequency technology (including the ability to inject low-frequency codes into the robot device) of Atari Wireless RF controllers. Wavebird has improved from the previous model of the gamepad by vibrating daily during operation (which saves battery life). In the middle, two jerel liveliness of AA fell by about 100 years.

DS: Touch screen

Sega Saturn

Xbox One

New controller for indications at the presentation of Xbox One. Microsoft says that the new gamepad has 40 technical improvements: new dynamic pulse triggers, a new D-pad shape (which has become more cross-like), battery integration and support for Wi-Fi technology. Fi Direct. It became possible to connect a headset. The handles have become smaller, and fans of the new design of the controller are in awe. Microsoft announced that it has revamped the way it connects the gamepad to the console, which is why the speed of the video has increased by 15%. Microsoft confirms that the new controller can be used for at least 10 years.

Sony

PlayStation

The original Sony controller has a four-sided D-pad and two groups of number buttons. First there are 4 buttons, which replace primary numbers, letters and colors marked with shapes: square (

) - menu button assignments, trikutnik (

) - sign for the rukh forward, kolo (

) - positive response to nutrition or choice, as well as cross (

) - negative or skewed (for consoles released outside Japan, (

) is a positive statement, and (

) - negative). The other group is represented by a 4th row, additional buttons, which are designated as right and left triggers - R1, R2 and L1, L2. In addition, the gamepad has Start and Select buttons. This type of controller is the main draw of our first fate of life PlayStation, before the release of the Dual Analog model.

For example, in 1995, the Dual Analog model was first announced. The remainder is presented to the court of the enormity of the von bula at the leaf fall of 1996 rock, on display PlayStation. The controllers were very similar, their duties differed in design features. The Dual Analog knobs were a little longer and smaller than the final shape. The main feature was the analogue stacks, located a little lower in the center of the gamepad. The first versions for Japan have a small vibration mode, and the analogue stacks have a very small curved shape. Under the sticks there was a trifunctional “Mode” button. However, due to general interest, later models of Japanese versions of Dual Analog have reduced vibration.

Dual Shock has become an offensive model presented by Sony. The device will return to the vibration mode (which is indicated in the name), by changing the handle, selecting the third mode of the “Mode” button and adding the position “R3 and L3”, which were connected to the sticks (it became possible press the skin stick until it clicks) . For example, in 1997, in Japan, the controller became an additional accessory, and in 1998, in Northern America. Its popularity meant the end of the Dual Analog, with the Dual Shock becoming the new controller standard for most of its life.

Gamepad(In English: Gamepad, joypad, game console) - a type of game controller. With a remote control that can be used with both hands, the thumbs are used for control (in modern gamepads, the left and middle fingers are also often used). The standard layout of the gamepad is as follows: under the left hand are the forward buttons (forward-backward-left-right), under the right hand are the action buttons (stripe, strike). The keyboard initially has a wrapped layout, so... “Strilki” is known as right-handed, and the main part is evil. This is not very easy and as a result led to the transfer of the wasd key to the right side of the keyboard.

Gamepads ensure interaction between the controller and the console. Tim no less, gamepads are used on personal computers, although gamers mostly rely on the better quality of the primary keyboard (primarily or gaming) and mouse.

Types of gamepads
All gamepads can be divided into two categories based on the platform they support, which describes the standard functions of the gamepad’s interaction with the game. There are two such current APIs: DirectInput and XInput. To round up the category, you can also look at gamepads for PlayStation 2 and PlayStation 3.

1 . Direct Input is crazy gamepads. This type of gamepad accounts for the majority of gamepads presented on the market for PC. They can be configured for emulators of consoles and old games. With new games, you will have to use all sorts of tricks to get started, keyboard simulators and more. Three different representatives of this type of gamepad can be named. 2.
The stench has excellent ergonomics, great value, and has earned a lot of praise from both the press and the graves. It’s a pity that the stench will suddenly become of historical interest, because... do not support the XInput API and cannot be used without special adjustments in current games.

2 . XInput is crazy. What type of gamepads are there that can work with the Xbox 360 console?
All game ports, as a rule, work with this type of gamepad without any advanced setup. Since the game displays the "Games for Windows" logo, it can support all types of gamepads. Unfortunately, when adjusting these gamepads for older games, problems may arise that may arise (for example, installing the XBCD driver, but if these problems arise, we will not forgive the workers for which the original PC owner will be installed).
First of all, before XInput great gamepads, Microsoft gamepads for the Xbox 360 console are available, as they can be connected to a PC. These gamepads are divided into wired and wireless ones. The droneless devices connect to the PC, as the name suggests, wirelessly, requiring constant battery changes and rechargeable batteries. The darts are connected to an additional dart and do not drain the batteries or batteries, because it is necessary to take away the grub. The darts can be connected to a PC anyway, because... They destroy the USB interface, and the droneless ones – except for the appearance of a special Microsoft droneless receiver. This receiver is included with every delivery of a dartless gamepad for the Xbox 360. One receiver allows you to connect up to four dartless gamepads.
The cord of a wired gamepad at the very end has a part that is reinforced, no more than 30 cm, connected to the main part of the cord with a special round connector, called the “zabozhnik-plug”. The connector-retainer changes the risk of the console or computer falling when the gamepad cord is pulled, with strong tension it disconnects, and does not allow the console to fall.
All gamepads from Microsoft support the locking link, the gamepad can be locked depending on your actions in the game. Vibration is provided by 2 motors, on the left and right sides of the gamepad. This is what the gamepad looks like.
Gamepads from Microsoft may have slight play in the sticks (the sticks after adjustment do not rotate exactly to the center, but in any area near the vertical axis; at the same time, the adjustment of the stick in the axis can be set up to 20 degrees as one, so and in the other direction, and in what way The ranges of the stacks are collapsing freely, even without much force, so they are called a “dead zone”). It’s not worth being afraid of, because... Correction of dead zones is included in the XInput API, as a constant, so that the dead zones of Xbox 360 controllers are over-corrected, and in the Xbox 360 ports, dead zones are corrected automatically.

3 . Gamepads for game consoles PlayStation 2 and PlayStation 3
These gamepads (and they are called DualShock or Sixaxis) have wonderful ergonomics, which has been verified over time, their only drawback is that they are not covered for connection to a PC, and, as you can connect them, you can use the giveaway function and for the gamepad, you can use it for everything, but you won’t be able to . After installing all the necessary drivers, these gamepads can be viewed as Direct Input. Some ports from the PlayStation 2 run successfully on these gamepads after installing the appropriate drivers, although with some PC gamepads there may be serious problems (for example).
The main advantage of the Sixaxis DualShock is the ability of the controller to determine its position in space, as well as to capture the roc and the wrap in three dimensions, which allows you to use new techniques in games that do not overwhelm you. scanny buttons. Sixaxis does not support the vibration function, which also makes the device lighter. According to the company, vibration was removed from the controller, including a reduction in the price of the device, although previously it was important that the vibration functions were important to the rotary sensors.
Sixaxis replaced the “Analog” switch and indicator on the front of the controller with a button with the PlayStation logo, similar to the “Guide” function on the Xbox 360 controller. The height of some buttons was increased for greater comfort. The important “L2” and “R2” in the rear part have become somewhat analogue, now their pressure level can be adjusted in the same way as the pedals in a car. For analog joysticks, the maximum sensitivity has been increased, as well as sensitivity.
External view: gamepad, gamepad.

Gamepad controls
D-pad (in English direction - straight) is a crossbar button that combines several things (something else). Intended for keruvannya rokh.
Many modern controllers use analog joysticks instead of direct buttons. For the first time, such a solution was presented on the controller, but it gained popularity among the Gravians only after the advent of consoles.
Analog joysticks, or “sticks,” are a protruding part of the controller base, where the control result is stored. The main function is orientation in the trivial space. Allowance for any additional buttons. It becomes possible to press on the stack itself. This function is used for additional actions that expand the functionality of the device.
At the same time, the “stacks” are described as the very fact of their displacement, and their magnitude. So, for example, if you use a car with a keyboard or a D-pad to more accurately predict the operation of a T-80 tank using two important elements, the use of analog sticks allows you to more accurately manipulate any vehicle. Moreover, we can boldly say that in arcade games the gamepad is the real deal. Of course, there is no need to worry about simulators, otherwise the gamepad will give a hundred points ahead of any keyboard.
Analog mini-joysticks did not appear on gamepads at all. These are modified copies of several gaming devices called Joystick. This type of gaming manipulators is not made specifically for games, but rather impudently depicts real life. The prototype was the flight control wheel, often mechanical and in one version called the George Stick, after the name of one of the aviators of the early 20th century. Then the name was transformed by JoyStick. The first electric joystick appeared at Nimechchina in 1944. and vikorystovuvavsya aiming bombs. In the computer industry, the joystick was replaced by the Atari company and became a handle with a single button. At one time, joysticks were the main game controller and were used for all games, but with the development of game controllers, it became clear that joysticks had only one click - to fly.

Technical characteristics
Action buttons – provide the ability to interact with game light objects. Take it, throw it, cap it, shoot it, etc.
Triggers or “shifts” of the gamepad are special buttons that move under the right fingers (and in some models also under the ring fingers). On gamepads, increased complexity of games has appeared in order to strengthen the shooting function during active actions. Often, other functions are associated with triggers, which are manually added to the main functions associated with action buttons.
The Start, Select, Mode, Back buttons are service buttons that provide control over the gaming process itself (pause during play, click the game options menu, change the gamepad robot mode).
Some models, such as the Space Orb, have a trackball.
Some models have a high-precision steering system, which makes it easier to play in car simulators.
We should also pay attention to the discovery of certain functional features of gamepads - such as Vibro Feedback. Since the gamepad is equipped with vibration motors, it allows you to interact with the game light, for example, the gamepad will vibrate when you hit the game and you will feel them not only visually, but also tactilely. For those who have never tried gaming devices with a gateway link, let’s explain the principle of the game: in the middle of the gamepad, a motor is installed, which is carried out by the player and the moment of the song.
First of all, this adds a note: in addition to the visual and sound input, the gravel also lends itself to tactile input. In another way, the gaming process itself becomes more exciting, although it is even more difficult to control the manipulator, which can be swung by hand. Doctors categorically do not recommend gamepads with constriction to children of preschool and young school age. Developers have conveyed the power of vibration.

Vikorystuvani dzherela:
1. joysticks.ru
2. znaikak.ru
3. forum.ixbt.com
4. ru.wikipedia.org
5. positronica.ru
6. + special evidence

It is no secret to anyone that the 21st century is a story of digital technologies. Therefore, many people cannot live without the use of these and other technical devices. In this situation, computers, smartphones and other similar devices are of great importance. With this, computers became the flagships of the current video game infrastructure. There are a lot of features on this device that contribute to its great popularity among people of all ages. But the main competitor of the computer in the video game industry is set-top boxes. These devices may have a long history, and today have reached the peak of their development. There are plenty of experts who confirm that set-top boxes themselves will soon flood the market of digital technology for entertainment. This is also due to the fact that for continuous play on the console, special devices are required, just as they are for playing on a computer. Before them are joysticks, gamepads and computer controls. Every store has a large number of these devices. In order to make the most competent and clear choice, consider some aspects of these devices. Therefore, the statistics include how to choose the right joystick for your computer, or a gamepad.

What is a joystick?

Please note that a computer keyboard or mouse has the most standard control modules that can also be customized for comfortable play. Tim no less, with the help of the joystick itself, this process will be most straightforward. Thus, a gamepad or joystick, as they are usually called, is a universal control module with a small remote control with a number of buttons. These devices are often released in a dartless version, which will be discussed further in the statistics. As far as the process is concerned, then the gamepad will be vikoristannya beforehand. For example, it’s really hard to rob someone from Wikoristany into “adventure games” or shooters. And fighting and racing games, however, are best suited to using the joystick, as they allow you to experience the essence of the game literally “in your own skin.” Given the history of the appearance of these devices, they gained in popularity along with the consoles that gained unprecedented fame in recent years. The practice of gamers has shown that gamepads are much more powerful when used in tandem with computers, and even on these devices they are much more powerful. That's why there are a lot of gamers who choose devices for gaming based on specific genres.

How to select a bright gamepad

There are low criteria for determining the gamepad's power. First of all, it is necessary to analyze the price of the joystick. This factor is not always the key one. However, as practice shows, high price indicators characterize the device and may be the most bitter. Moreover, the most expensive gamepads are, as a rule, the most prestigious software companies. These days we see PlayStation and Xbox. For a long time, the market was ruled by gamepads from another company. There are many experts who confirm that the Xbox joysticks themselves are very sensitive and sensitive in terms of control. In addition, these devices were produced in two types, namely: dartless and dart. The remaining option is the cheapest one, depending on its availability. Tim is no less, in terms of signal transmission and sensitivity, he clearly wins over a drone-free controller. The fact is that if you use a cable, the signal is transmitted much faster than via Bluetooth.

Xbox devices

While there is a lot of fuss about rearranging the buttons, the Xbox gamepads as a whole don’t seem like anything out of the ordinary. Use a standard set of controllers on them to ensure comfort during the hour. In addition, the main advantages of Xbox gamepads can be covered by the diversity of design. This gives the buyer the opportunity to choose from a wide range of joysticks that best suit their functional needs.

Gadgets from Sony

Ale is represented more by the company, having ceased to be a standard in the market. Its main competitors are PlayStation joysticks. In essence, these devices are truly classics. Because PlayStation devices were in the public eye long before the advent of Xbox consoles. Moreover, today the first company’s gamepads are also actively being used in tandem with PCs. Now let's move on to the functionality of joysticks. The main factor that you need to consider before choosing is the localization of these devices for use on your computer. In addition, there are no official drivers that would ensure smooth operation of joysticks on a PC. The technical side of the Sony joysticks was created as competently as possible. They, in fact, don’t have anything greedy. The number of buttons is standard. There is a “classic” cross controller on the left side, and different-color control buttons on the right. Thus, PlayStation gamepads are an excellent tool for playing on a computer, however, installation may cause problems without any problems due to the lack of normal drivers.

Razer products

In addition to the most popular joysticks that were presented today, other manufacturing companies also present their products on the market. For example, you cannot take away Razer's products without respect. Today, this company's devices can be played on both computers and set-top boxes. In this case, there is a significant fluidity in the transmission of signals, as well as a design that ensures more comfortable bathing during the heating process.

devices from Logitech

Along with Razer, devices from Logitech have proven themselves well. Moreover, the company is famous for products that are localized under the computer itself. Logitech gamepads do not have any special advantages. These are completely standard devices that are suitable for casual gamers, for whom the process itself is important, and not for the brand.

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